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Advance Wars 3D - Tanks by Torador Advance Wars 3D - Tanks by Torador
This is part of a series of pictures I've made as a portfolio piece. I set myself the task of modelling units from Advance Wars, as if I was a modeller working at a video games company making a 3D instalment of the "Nintendo Wars" series of games for the Nintendo DS.

The model in the picture is the "high-poly" (by which I really mean high-er) version of the tank unit; you can see the original Nintendo DS sprite for this unit at the bottom right of the image for comparison.

This was modelled in 3D Studio MAX and textured in Photoshop, largely using the photographic images that can be found at [link]
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Steve1999 Featured By Owner Mar 25, 2011
How did you do it?
Grafsburg Featured By Owner Jan 12, 2010
This totally should have been Battalion Wars's art style.
Perrydotto Featured By Owner Nov 1, 2009  Hobbyist General Artist
So amazing!
sunshine3ds Featured By Owner Aug 1, 2009
hey man,
could tell me technique about tank model
i waiting for you
FK-Central Featured By Owner May 18, 2008  Hobbyist General Artist
Now that is cool. :+fav:
Lucario-X Featured By Owner Mar 14, 2008
MysteryEzekude Featured By Owner Feb 7, 2008  Hobbyist General Artist
Damn!! That would look as good as Metal Slug 3D!
Panzerfire Featured By Owner Dec 21, 2007  Hobbyist General Artist
Did you know that there are some modders trying to mod Battlefield 2 and try to make it look like the advance wars universe (Except that the game would be a first shooter)?
daijitsu Featured By Owner Nov 17, 2007
DUDE! awesome work on the texturing. still could use some extra little details on stuff like the guns, but it's pretty dead-on :D
Torador Featured By Owner Nov 18, 2007
Thanks, and I totally agree in theory. Thing is though, they were made specifically be to lowered to DS resolution (check out the picture in my gallery) so fine details are lost anyway when the textures are 64x64.
daijitsu Featured By Owner Nov 18, 2007
well, of course :3

sorry, I also do 'replica' work with 3d... it's kind of my job to take stuff and turn them 3d. I end up blowing things to the extreme when modeling... I once made a Frisbee golf goal that was only going to be an inch tall in the render, but it ended up being over half a million polycount D:

here's the link to it... -> [link] <- I don't have much 3d on my dA page, but 99% of what I do is for professional product designers who are paying for me to not show their stuff to the public... ah well. the things that are just scenery in my architectural products always end up on to make an extra dollar ;D
FightTheAssimilation Featured By Owner Nov 16, 2007  Hobbyist General Artist
Holy **** Did you really do that?? That is awesome. Your other ones are also really cool!!
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Submitted on
November 2, 2007
Image Size
62.0 KB


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